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Call Of Duty World War 2 Developer Interview

Call Of Duty World War 2

Developer Interview: Michael Condrey

The How To Kill An Hour team recently headed down to a super secret, top location in London to play Call of Duty World War 2. There’s A LOT more gameplay content available for you soon! So keep an eye out for that! There won’t be any disappointment, that much we will say! However, check out what happened when our own Marcus Bronzy had an interview with chief operating and development officer of Sledgehammer Games, Michael Condrey.

Michael and Marcus discussed everything from the story mode to the multiplayer and even touched on the fan favourite: Zombies! Call Of Duty World War 2 is built for entertainment purposes. But the game is based on an important aspect of the world’s history, which brings authenticity and respect to the young men and women that lost their lives during one of the worlds most devastating wars. Michael really goes deep to tell us and explain what extensive lengths the Sledgehammer development team went to researching World War 2. To both teach themselves and those that play that game what went on during the times of 1939-1945.

Another interesting soundbite from the interview with Michael is how the guys put a stop to one of their developers! Sledgehammer Games hired an ex-pro, MLG star, Rambo Ray who kept on defeating all of us. So the devs put something in on their play tests to put him down a peg or two. Did it work? Check out the interview above to find out!

A MASSIVE THANK YOU!

Finally, a huge thank you to Michael and the team of Sledgehammer games for their time, we thoroughly enjoyed ourselves!

Call of Duty World War 2 releases Friday November 3rd on PlayStation 4, Xbox One, Microsoft Windows.

Purchase Call of Duty World War 2 please click here!

Watch more of our Call of Duty videos please click here!

Listen to our latest podcast please click here!

The Evil Within 2

The Evil Within 2

Check out The Evil Within 2! A super creepy sequel coming this October.

Posted by How To Kill an Hour on Monday, 24 July 2017

From Shinji Mikami, The Evil Within 2 takes the acclaimed franchise to a new level with its unique blend of psychological thrills and true survival horror.

Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he’s forced to partner with Mobius, the shadowy group responsible for the destruction of his former life. For his last chance at redemption, the only way out is in.

  • Story of Redemption – Return to the nightmare to win back your life and your daughter.
  • Discover Horrifying Domains – Explore as far or quickly as you dare, but prepare wisely.
  • Face Disturbing Enemies – Survive encounters with sadistic enemies and twisted creatures.
  • Choose How to Survive – Attack from the shadows, run like hell, or go in guns-blazing with very limited ammo.
  • Visceral Horror and Suspense – Enter a world filled with anxiety-inducing thrills and disturbing moments.

(Evil Within 2/Bethesda)

To pre-order Evil Within 2 please click here!

Ni No Kuni II

Could this be “Zelda for the PS4”?

We recently got our hands on Ni no Kuni II: Revenant Kingdom when we got to pop into Bandai Namco’s london offices.

It’s an upcoming role-playing video game developed by Level-5 and published by Bandai Namco Entertainment.

The game is a sequel to Ni no Kuni: Wrath of the White Witch, and is scheduled to be released for Microsoft Windows and PlayStation 4 on January 19, 2018.

Order Ni No Kuni II here!

LawBreakers

What worked in other first-person shooters will get you merc’d. Legendary game designer Cliff Bleszinski and Boss Key Productions crafted a chaotic, frenetic, multiplayer FPS for skilled gamers who tire of kiddie-bumpered, on-the-rails “combat”. (Steam)

  • Gravity Defying Combat: Prepare to encounter an entirely new brand of skill-based combat that challenges players to master role-based movement systems with gravity-defying abilities and compete in vertical, gravity-ravaged maps that feature variable gravity effects.
  • A Cast of Verti-Killers: Choose your play-style and rise up to compete in gravity-defying action by mastering the skills of a diverse cast of multiplayer roles. Each with innovative movement systems and thrilling combat abilities providing a highly competitive, map-traversing vertical experience.
  • Modes That Matter: Fight to the death in intense, objective-based game modes that challenge players to improve their skills with fierce and rewarding competition. LawBreakers’ gravity-defying roles set the stage for rollercoaster matches, transforming them into “only-in-LawBreakers” battles.
  • A World Reimagined: Experience a brand-new world from the mind of Cliff Bleszinski set in a futuristic Earth, years after a global seismic event known as “The Shattering” forever changed the landscape and even gravity itself.

To get your own copy of Lawbreakers please click here!

Fallout 4 VR

Fallout 4, the legendary post-apocalyptic adventure from Bethesda Game Studios and winner of more than 200 ‘Best Of’ awards, including the DICE and BAFTA Game of the Year, finally comes in its entirety to VR. Fallout 4 VR includes the complete core game with all-new combat, crafting, and building systems fully reimagined for virtual reality. The freedom of exploring the wasteland comes alive like never before.

As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home. (Steam)

Fallout 4 VR is available for PC, to buy click here!

Dirt 4 Review

Getting down and Dirt-y

The Dirt series has always been at the forefront when it comes to combining real world driving mechanics with a fast-paced arcade style that oozes with charm. After two failed attempts to push the franchise in different directions with “Dirt Showdown” and “Dirt Rally”, both expertly mediocre in all facets, the series has gone back to its roots with the official forth entry, Dirt 4.

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And praise the gaming gods it has. As just when racing genre was starting to turn stale, Dirt 4 drifts through the pack to show just how magical racing games can truly be.

Much like its predecessor, Dirt 3, the forth entry has a minimalist approach to why exactly you’re racing. You’re an up and comer who likes racing, and so you race. You’re here for a racing game, so what other excuse do you need?

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As you race, your character levels up by completing events and a selection of challenges given at the start of each race. As you gain more experience, different forms or race open up to you.

So, while you start off with good old-fashioned dirt rally races, by the end you’ll be taking part in massive dirt buggy events, night time speed runs, and hillside drift challenges that make Initial D look tame.

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The verity of events to tackle is mind blowing. Then you find out that the game is also randomly generated, and soon realise Dirt 4 has the potential to technically create infinite tracks for you to race on forever!

Plus, the game now incorporates random events into races to keep you on your toes. Sometimes you might be notified over the headset that another racer has broken down, and so you’ll need to keep an eye out for their car on the track.

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And at one point, a car had a crash and was wedged nicely into the trunk of a tree. These events keep the game constantly fresh and make the events feel like actual races, rather than static track you just drive along.

But when you’re not busy racing and laughing at your unfortunate opponents, you can also manage your very own team. You can buy cars from dealers or auction houses and start your own enterprise which involves hiring drivers and sorting out sponsors for your races.

While these menus are finicky and confusing at first, get it right and you’ll see a massive profit boost for every successful race you and your team manage to win.

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Looking at your best time at the end of a rally to see that your team has also secured some other good positions in the leader board is a strangely satisfying feeling often unfound in racing games.

But what really pulls it all together is the games breath-taking visuals. Lots of racing games bank on their impressive visual presentation to hide their lacklustre gameplay (lookin at you Project Cars 2), but Dirt manages to weave its visual presentation into the very core of the racing itself.

While speeding through lush woods and glistening sands, a drone might fly ahead or a fox might run across the track after a rabbit. These little visual flairs go a long way to making Dirt 4 feel alive and full of energy.

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If only the same could be said for the soundtrack.

After the masterpiece that was Dirt 2, the Dirt games have prided themselves on having star-studded soundtracks that perfectly encapsulate the rush of racing. Sadly, Dirt 4 seems to have forgotten about the joy of music and keeps it’s audible attractions to the most basic level.

Songs can be heard during menus, playback, loading screens, and diegetically through speakers when getting ready to race but that’s it. There’s no little prompt that appears on screen when a song comes on to let you know what it is, there’s no option to skip tracks, there’s not even a way to customise the music in the options menu.

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It’s a missing feature that serious racing fans won’t even realise is missing, but for those who adored the way music was incorporated into previous entries, prepare to be disappointed.

But considering how the only complaint with Dirt 4 is that the music isn’t very engaging, it goes to show just how much of a racing marvel Dirt 4 really is. With smooth and addictive gameplay, beautiful graphics and enough replayabilty to keep you driving for years, Dirt 4 comes in at first place as a must own title for any gamer.


Thanks to Koch Media for supplying a review code

Get Even

Get Even Game

Get Even is a brand new first person shooter game!

You wake up with no memory, no idea where you are and how you got there.

Walk around the mysterious abandoned asylum, following instructions from ‘Red’.

The game’s story involving the perception of reality was heavily inspired by films such as The Matrix and The Butterfly Effect.

In Get Even the player assumes the role of a man named Cole Black – private detective and merciless mercenary. One day, Black wakes up in an old, devastated asylum. His memory is a clean sheet – the only thing he can remember is a failed attempt at saving a young girl who had been held captive with explosives attached to her body.

In order to retrieve his memory and understand his past, Black has to journey into the depths of his own mind. This is possible thanks to a device resembling a virtual reality headset, which can read its user’s memories and let him relive them. Guided by his kidnapper—a mysterious Red—the hero delves into the past, trying to tell the truth from lies and real memories from deceptive visions. Black must hurry with solving the mystery behind the girl’s death before he loses the grip on reality and shares the fate of Red’s previous captives.

Get Even was initially planned to release on May 26th 2017. However, publisher Bandai Namco decided to delay the release date one month out of respect for the victims of the bombing at a concert in Manchester, England.

Get Even is available to buy on PS4, Xbox One, PC and Nintendo Switch

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